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Departments, agencies and public bodies
News stories, speeches, letters and notices
Detailed guidance, regulations and rules
Reports, analysis and official statistics
Consultations and strategy
Data, Freedom of Information releases and corporate reports
How and when to use standups, retrospectives, sprint planning, team reviews, user stories, the backlog, and team walls.
Guidance on how to prove someone’s identity or give them access to your service or organisation.
Put in place a multidisciplinary team that can create and operate the service in a sustainable way.
Guidance for businesses and organisations holding EU trade marks at the end of the transition period.
This explains the rules governing address for service for intellectual property rights in the UK.
Guidance for government editors and publishers about how to create and edit documents and organisation pages.
Managing a service team: roles, recruiting the people you need, working with contractors, training.
How to apply for jobs at the Government Digital Service (GDS).
Work out what success looks like for your service and identify metrics which will tell you what’s working and what can be improved, combined with user research.
The agile delivery community helps agile practitioners across government meet regularly and share experiences, observed behaviours and best practices.
How to test your service for different browsers and devices: user needs, verified browsers, adapting to change.
What you can and cannot do when you help someone you know create a GOV.UK One Login and prove their identity.
An introduction to agile methods, how to use them, and the most popular methods explained.
Make all new source code open and reusable, and publish it under appropriate licences. Or if this is not possible, provide a convincing explanation of why this cannot be done for specific subsets of the source code.
Create the service using agile, iterative user-centred methods.
Six principles for governing service delivery, to help you create the right culture for your service team and organisation.
Focus on user needs, deliver iteratively, improve continuously, fail fast, learn quickly.
How to manage participant data in a way that meets privacy laws.
The characteristics of a good service, including making things as clear and straightforward as possible for users.
Choose tools and technology that let you create a high quality service in a cost effective way. Minimise the cost of changing direction in future.
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