Evaluation of the UK Games Fund: Final report
Research on the UK Games Fund's DunDev and the Content Fund by Alma Economics, following the 2025 economic, impact and process evaluation of the 2022/23 to 2024/25 iteration of the fund.
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The UK Games Fund aims to support the UK’s game development industry to create new jobs, enhance skills, and increase the level and quality of new games IP in the UK. It is run by UK Games and Talent CIC, a non-profit community interest company with a remit to support early-stage games development. The UK Games Fund is funded by the Department for Culture, Media, and Sport (DCMS), which also oversees the fund. Four strands make up the fund: Tranzfuser, DunDev, the Prototype Fund, and the Content Fund.
Alma Economics was previously commissioned by DCMS to conduct an economic, impact, and process evaluation of the UK Games Fund for the 2022/23 to 2024/25 iteration of the fund. The final results were published in 2025. Following the main evaluation, DCMS commissioned Alma to conduct additional research on DunDev and the Content Fund, with a focus on addressing evidence gaps highlighted in the previous evaluation. The focus of evaluation activities included:
- additional fieldwork with DunDev teams to build further evidence of medium- and long-term outcomes
- additional fieldwork with Content Fund teams to understand the extent to which intended outcomes have materialised, and
- an economic evaluation of the Content Fund to measure the benefits and costs of the funding
The positive findings of the evaluation, alongside views from stakeholders that the funding provided by the UKGF programmes would benefit from being increased, supported the decision to take forward the £30 million Games Growth Package, as announced in the Creative Industries Sector Plan. To address the views of some beneficiaries that taking part in the UKGF programmes had not improved their understanding of financial options, the revised UKGF will have an increased focus on investor readiness, with UKGTF hiring a head of investor readiness and introducing a new ‘Games 4 Growth’ talent development programme.